"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\stick/v_stick"
"$bumpmap" "models/weapons/v_models/stick/v_stick_normal"

"$phong" "1"

"$phongexponent" "10"
"$phongboost" "1" 
"$phongfresnelranges" "[1 1 1]"
// "$halflambert" "1"
"$phongexponenttexture" "models\weapons\v_models\stick/v_stick_exp"
"$phongalbedotint" "1"
}
}
