VertexLitGeneric
{
	"$basetexture"	"models\weapons\v_models\WangXm8_AUG\Scope"
	"$bumpmap"			"models\weapons\v_models\WangXm8_AUG\scope_normal"	
	"$phong" 		"1"
	"$phongexponent" 	"40"
	"$phongboost" "0.75"
	"$phongfresnelranges" "[1 3 6]"
}