"VertexlitGeneric"
{
	"$basetexture" "models/weapons/v_models/Kimber/Kimber_Diffuse"
	"$bumpmap" "models/weapons/v_models/Kimber/Kimber_Normal"

	"$normalmapalphaenvmapmask" "1"

	"$phong" "1"
	"$phongexponent" "40"
	"$phongboost" "1.1"
	"$phongfresnelranges"	"[1 4 5]"
	"$phongalbedotint" "1"
	"$halflambert" 	"1"
        "$selfillum" "1"
        "$nocull" "1"

}