"VertexlitGeneric"
{
$baseTexture "models/weapons/v_models/Arman Ossi Loko/Body D"
"$bumpmap" "models/weapons/v_models/Arman Ossi Loko/Body N"
"$phong" "1"
"$phongboost" "1.5"
"$nocull" "1"
"$phongfresnelranges" "[0.09 0.09 0.05]"
"$phongalbedotint" "1"
"$halflambert" "1"
"$phongexponent" "145"
}