"VertexlitGeneric"
{
$baseTexture "models/weapons/v_models/Arman Ossi Loko/Body D"
"$bumpmap" "models/weapons/v_models/Arman Ossi Loko/Body N"
$phong 1
$phongboost "0.9"
$phongalbedoboost 15
$phongfresnelranges "[.4 .4 1]"
$basemapalphaphongmask 1
$envmap env_cubemap
$envmapfresnel 1
$envmapFresnelMinMaxExp "[0 .2 .2]"
$envmaptint "[.02 .02 .02]"
$phongalbedotint 1
$phongdisablehalflambert 1
}