"VertexLitGeneric"
{
	"$basetexture"	"MODELS\WEAPONS\W_MODELS\MG42\ammo_can"
"$bumpmap" "models/weapons/w_models\mg42/ammo_can_normal"

"$phong" "1"

"$phongexponent" "10"
"$phongboost" "1" 
"$phongfresnelranges" "[1 1 1]"
// "$halflambert" "1"
"$phongexponenttexture" "models\weapons\w_models\mg42/ammo_can_exp"
"$phongalbedotint" "1"
}
}