"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\mg42/v_mg42"
	"$envmap" "env_cubemap"
	"$basealphaenvmapmask" 1
	"$envmapsaturation" .1 .5 .5
	"$model" 1
"$bumpmap" "models/weapons/v_models/mg42/v_mg42_normal"

"$phong" "1"

"$phongexponent" "10"
"$phongboost" "1" 
"$phongfresnelranges" "[1 1 1]"
// "$halflambert" "1"
"$phongexponenttexture" "models\weapons\v_models\mg42/v_mg42_exp"
"$phongalbedotint" "1"

}

	


