"vertexlitgeneric" 
{
         "$basetexture" "models/player/stssource/GSRT-10/boonie_cap"
         "$bumpmap" "models/player/stssource/GSRT-10/boonie_cap_normal"
	 "$normalmapalphaenvmapmask" 1
	 "$envmap" "env_cubemap"
}
