"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\bacteria 05\danjia"
	"$bumpmap" 	"models\weapons\v_models\bacteria 05\danjia n"
 	"$normalmapalphaenvmapmask" "1"
	"$phong" 		"1"
	"$phongexponent" 	"40"
	"$phongboost" "0.5"
	"$phongfresnelranges" "[1 8 6]"
}