"VertexlitGeneric"
{
	"$basetexture" "models\weapons\v_models\LK-05\eotech"
	"$bumpmap" "models\weapons\v_models\LK-05\eotech_norm"
	"$nocull" "1"	
	"$alphatest" "1" 
	"$translucent" "1" 
	
	"$normalmapalphaenvmapmask" "1"
	"$phong" 		"1"
	"$phongexponent" 	"40"
	"$phongboost" "0.75"
	"$phongfresnelranges" "[1 3 6]"
	"$phongexponenttexture" "models\weapons\v_models\LK-05\eotech_exp"
//	"$phongalbedotint" "1"
}
