"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\w_sapper/w_sapper"
	"$bumpmap" "models\weapons\w_sapper/w_sapper_normal"

	"$phong" "1"
	"$phongexponent" "25"
	"$phongboost" "1.5"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.25 .5 1]"

	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
	}
}
