"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_fireaxe\v_fireaxe"
	"$bumpmap" "models\weapons\v_fireaxe\v_fireaxe_normal"

	"$phong" "1"
	"$phongexponent" "60"
	"$phongboost" "3"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.25 .5 1]"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"vm_invis"
		{
		}
	}
}
