"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\v_grenadelauncher/v_grenadelauncher"
	"$bumpmap" "models\weapons\v_grenadelauncher\v_grenadelauncher_normal"

                "$normalmapalphaenvmapmask" 1
	"$envmaptint" "[.35 .35 .35]"


	"$phong" "1"
	"$phongexponent" "100"
	"$phongboost" "2"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.25 .5 1]"

}