"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\w_rocketlauncher\w_rocketlauncher01"
	"$bumpmap" "models\weapons\w_rocketlauncher\w_rocketlauncher01_normal"

                "$normalmapalphaenvmapmask" 1

	
	"$phong" "1"
	"$phongexponent" "25"
	"$phongboost" "3"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.25 .5 1]"
	"$halflambert" "1"

	// Rim lighting parameters
	"$rimlight" "1"
	"$rimlightexponent" "4"	
	"$rimlightboost" ".25"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
	}
}
