"VertexLitGeneric"
{
	"$basetexture"			"models\weapons\V_Models\Thanez\arby_mp5\9mmbullet_d"
	"$bumpmap"			"models\weapons\V_Models\Thanez\arby_mp5\9mmbullet_n"
	"$phongexponenttexture"		"models\weapons\V_Models\Thanez\arby_mp5\9mmbullet_e"
	
		"$LightWarpTexture"	"Detail_Normals\Light_Warps\Light_Warp_512x16"
	
	"$normalmapalphaenvmapmask"	"1"
	"$normalmapalphaphongmask"	"1"
	"$envmap"			"env_cubemap"
	"$envmaptint"			"[ 0.36 0.30 0.16 ]"
	"$envmapfresnel"			"0.8"
	"$envmapcontrast"			"100"
	"$nocull"				"1"

	"$phong"				"1"
	"$phongboost"			"0.5"
//	"$phongexponent"			"4"
	"$phongfresnelranges"		"[ 4 4 6]"

	"$phongalbedotint"			"1"
	"$phongalbedoboost"		"1"
	"$halflambert"			"1"

	"$rimlight"			"1"
//	"$rimlightexponent"			"1"	
	"$rimlightboost"			"1"
	"$rimmask"			"0"

	"$detail"				"effects/models/model_blood_red.vtf"
	"$detailscale"			"10"
	"$detailblendfactor"			"0.0"
	"$detailblendmode"			"0"

}

