"VertexLitGeneric"
{
	"$basetexture"			"models\weapons\V_Models\Thanez\arby_mp5\v_mp5_d"
	"$bumpmap"			"models\weapons\V_Models\Thanez\arby_mp5\v_mp5_n"
	"$phongexponenttexture"		"models\weapons\V_Models\Thanez\arby_mp5\v_mp5_e"
	
		"$LightWarpTexture"	"Detail_Normals\Light_Warps\Light_Warp_512x16"
	
	"$basetexturealphaenvmapmask"	"1"
	"$envmap"			"env_cubemap"
	"$envmaptint"			"[0.2 0.2 0.2]"
	"$envmapfresnel"			"0.2"
	"$nocull"				"1"

	"$phong"				"1"
	"$phongboost"			"2"
	"$phongfresnelranges"		"[1 4 6]"
//	"$phongalbedotint"			"1"
//	"$phongalbedoboost"		"1"
	"$halflambert"			"1"

	"$rimlight"			"1"
	"$rimlightexponent"			"100"	
	"$rimlightboost"			"1.5"
	"$rimmask"			"1"
}

