"VertexLitGeneric"
{
	// Original shader: VertexLitTexture
	"$basetexture" "models/Kleinek/walter_face"
	"$bumpmap" "models/Kleinek/walter_face_normal"
//	"$parallaxmap" "models/Kleinek/walter_face_height"
//	"$parallaxmapscale" ".3844"
	//"$envmapsphere" 1
	"$halflambert" 1
}
