"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_eyes"
	"$bumpmap" "models\player\RE5\Wesker/slow_pupil_bump"

//	"$selfillum" 1

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[1 1 1]"
	"$envmapcontrast" 0
	"$envmapsaturation" 1.15
}
