"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_shades"

	"$translucent" 1
	"$nocull" 1

	"$envmap" "env_cubemap"
	"$envmaptint" "[1 .95 .75]"
	"$envmapcontrast" .65
	"$envmapsaturation" .75
}
