"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_coat"
	"$bumpmap" "models\player\RE5\Wesker/slow_coat_bump"

	"$nocull" 1

	"$phong" 			"1"
	"$phongexponent" 		"4"
	"$phongboost"		"2.5"
	"$phongfresnelranges"	"[.25 .4 .65]"
}