"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_eyes"
	"$bumpmap" "models\player\RE5\Wesker/slow_eyes_bump"

	"$phong" 			"1"
	"$phongexponent" 		"15"
	"$phongboost"		"2"
	"$phongfresnelranges"	"[.05 .1 .2]"
}