"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_hands"
	"$bumpmap" "models\player\RE5\Wesker/slow_hands_bump"

	"$phong" 			"1"
	"$phongexponent" 		"3"
	"$phongboost"		".6"
	"$phongfresnelranges"	"[.1 .25 .5]"
}