"VertexlitGeneric"
{
	"$basetexture" "models\player\RE5\Wesker/slow_belts"
	"$bumpmap" "models\player\RE5\Wesker/slow_belts_bump"
	
	"$translucent" 1
	"$nocull" 1

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[1 .96 .78]"
	"$envmapcontrast" .7
	"$envmapsaturation" .5
}