"VertexLitGeneric"
{
	"$baseTexture" "models\player\kuristaja\re6\helena\pl0100_00hair_01_bm"
	"$bumpmap" "models\player\kuristaja\re6\helena\pl0100_00hair_01_normal"

	"$halflambert" 1
	"$nodecal" "1"

	"$alphatest" "1"
	$nocull 1

	"$phong" "1"
	"$phongexponent" "30"
	"$phongboost" ".02"
	"$phongfresnelranges"	"[5 6 8]"
	"$PhongAlbedoTint" "1"
}