"VertexlitGeneric"
{
	"$baseTexture" 		"models\player\GIGN\slow_nanosuit_helm"
	"$bumpmap"		"models\player\GIGN\slow_nanosuit_helm_bump"


	"$surfaceprop" "Computer"
	"$surfaceprop2" "Flesh"

	"$envmap" "env_cubemap"
	"$envmaptint" "[.8 .7 .7]" 
	"$envmapcontrast" .75
	"$envmapsaturation" .2
	"$normalmapalphaenvmapmask" 1 

 	"$phong" "1"
	"$phongexponent" "3"
	"$phongboost"	".2"
	"$phongfresnelranges"	"[1 .5 .5]"
}
