"VertexLitGeneric"
{
	"$basetexture" "models\player\american\ussr_kaska_m40"	
	"$bumpmap" "models\player\american\ussr_kaska_m40_normal"	
        "$phong" "1"
//	"$phongexponent" "8"
	"$phongboost" "1"	
//	"$halflambert" "1"
	"$phongalbedotint" "1"
	"$nocull"	"1"
}