VertexLitGeneric
{
	"$basetexture" "models\weapons\v_models\hands\v_hands"       
	//"$envmap" "env_cubemap"
	"$bumpmap" "models\weapons\v_models\hands\v_hands_normal"
	"$selfillum" 1
	"$normalmapalphaenvmapmask" "1"
//"$normalmapalphaenvmapmask" "1"
	"$frame" "24"
	"Proxies" 
	{
		"AnimatedTexture" 
		{ 
			"animatedTextureVar" "$basetexture" 
			"animatedTextureFrameNumVar" "$frame" 
			"animatedTextureFrameRate" "22" //this is the FPS that the texture will animate at
		}
	}
}