"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\eprdox_retour\kriss supp"
	"$bumpmap" "models\weapons\v_models\eprdox_retour\kriss supp_normals"
	$envmap env_cubemap
	$normalmapalphaenvmapmask "1"
        $envmapcontrast         "1"
        $envmaptint "[0.001 0.001 0.001]"
        $model                  "1"
	"$phong" 		"1"
	"$phongexponent" 	"50"
	"$phongboost"           "2"
	"$phongfresnelranges" "[1 6 12]"
        "$halflambert"          "1"




}
