"VertexlitGeneric"
{
	//Diffuse

	"$baseTexture" "models\weapons\c_items/silverdag"
	
	//Normale

//	"$bumpmap" "models\weapons\c_items/c_haunted_watch_normal"

	//Post-Process

	"$phongwarptexture"  "models/weapons/c_items/c_haunted_watch_phongwarp"
	"$lightwarptexture" "models\weapons\c_items/c_haunted_watch_lightwarp"

//	"$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"	
	"$detailscale" "5"
	"$detailblendfactor" .01
	"$detailblendmode" 6
	"$yellow" "0"


	"$envmap" "effects/saxxy/saxxy_gold"
	"$envmaptint" "[1 1 1]"
	
//	"$normalmapalphaenvmapmask" "1"
//	"$basemapalphaphongmask"	"1"

	"$phong" "1"
	"$phongexponent" "60"
	"$phongboost" "1"
	"$phongfresnelranges"	"[1 1 1]"

	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"vm_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}
