VertexLitGeneric
{
"$basetexture" "models/player/raccoon_city/vectorgear"
$bumpmap "models/player/raccoon_city/vectorgear_bump"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
$phongexponenttexture "models/player/raccoon_city/vectorgear_light"
$rimmask 1
}