"VertexlitGeneric"
{
	"$baseTexture" "models\weapons\c_items/c_flaregun"
	"$bumpmap" "models\weapons\c_items\c_flaregun_normal"
	"$normalmapalphaenvmapmask" 1


	"$phong" "1"
	"$phongexponent" "45"
	"$phongboost" "3"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges" "[0.45 0.7 1]"
	



}

