"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_shotgun/v_shotgun"
	"$bumpmap" "models/weapons\v_shotgun\v_shotgun_normal"


	"$phong" "1"
	"$phongexponent" "25"
	"$phongboost" "1"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.25 .5 1]"

	"$rimlight" "1"
	"$rimlightexponent" "10"	
	"$rimlightboost" ".175"

	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}
