"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\w_medigun\w_medigun01"
	"$bumpmap" "models\weapons\w_medigun\w_medigun01_normal"
	
                "$normalmapalphaenvmapmask" 1
	"$envmaptint" "[.35 .35 .35]"

	"$phong" "1"
	"$phongexponent" "25"
	"$phongboost" "2"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[1.5 .5 3]"
	"$halflambert" "1"


	"$selfillum" "1"
	"$selfillumtint" "[1 1 1]"
	
	"$rimlight" "1"						
	"$rimlightexponent" "4"				
	"$rimlightboost" "2"


	// Cloaking
//	"$cloakPassEnabled" "1"
//	"Proxies"
//	{
//		"weapon_invis"
//		{
//		}
//	}	
//

}