//GALILAR
"Weapon_GalilAR.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Avril Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Galil.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_GalilAR.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Avril.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Deploy.wav" 
}

"Avril.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Mag out.wav" 
}

"Avril.magin"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/Requests Studio/UT3/Avril Mag In.wav" 
}

"Avril.pull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Pull.wav" 
}

"Avril.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Release.wav" 
}