"Bullets.DefaultNearmiss"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"		"SNDLVL_97dB"
	"volume"		"1"
	"rndwave"
	{
		"wave"		">weapons/fx/nearmiss/bulletLtoR01.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR06.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR07.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR08.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR09.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR10.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR11.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR13.wav"
		"wave"		">weapons/fx/nearmiss/bulletLtoR14.wav"
	}
}

"FX_RicochetSound.Ricochet"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"	"SNDLVL_87dB"
	"volume"		"0.7"
	"rndwave"
	{
		"wave"		"weapons/fx/rics/ric3.wav"
		"wave"		"weapons/fx/rics/ric4.wav"
		"wave"		"weapons/fx/rics/ric5.wav"
	}
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
			"limit_entry"
			{
				"input_max_entries" "5.000000" //A sound will not stop itself from playing.
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_rics"
		}
	}
}

"Weapon.AutoSemiAutoSwitch"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/auto_semiauto_switch.wav"
}

//Bizon
"Weapon_bizon.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/bizon/bizon-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_bizon.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_bizon.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/bizon/bizon-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
		}
	}
	
}

"Weapon_bizon.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/bizon/bizon_boltback.wav"
}

"Weapon_bizon.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/bizon/bizon_boltforward.wav"
}

"Weapon_bizon.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/bizon/bizon_clipin.wav"
}

"Weapon_bizon.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/bizon/bizon_clipout.wav"
}

"Weapon_bizon.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/bizon/bizon_draw.wav"
}

//G3SG1
"Weapon_G3SG1.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/g3sg1/g3sg1-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_G3SG1.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_G3SG1.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/g3sg1/g3sg1-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_G3SG1.SlideBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/g3sg1/g3sg1_slideback.wav" 
}

"Weapon_G3SG1.SlideForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/g3sg1/g3sg1_slideforward.wav" 
}

"Weapon_G3SG1.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/g3sg1/g3sg1_clipout.wav" 
}

"Weapon_G3SG1.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"

	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/g3sg1/g3sg1_clipin.wav" 
}

"Weapon_G3SG1.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/g3sg1/g3sg1_draw.wav"
}

"Weapon_G3SG1.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/g3sg1/zoom.wav"
}

//GLOCK
"Weapon_Glock.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/glock18/glock18-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Glock.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_Glock.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/glock18/glock18-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_Glock.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/glock18/glock_clipout.wav"
}

"Weapon_Glock.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/glock18/glock_clipin.wav"
}

"Weapon_Glock.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/glock18/glock_draw.wav"
}

"Weapon_Glock.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/glock18/glock_sliderelease.wav"
}

"Weapon_Glock.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/glock18/glock_slideback.wav"
}

//GALIL
"Weapon_Galil.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/galil/galil-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Galil.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_Galil.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/galil/galil-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_Galil.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/galil/galil_clipout.wav" 
}

"Weapon_Galil.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/galil/galil_clipin.wav" 
}

"Weapon_Galil.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/galil/galil_draw.wav" 
}

"Weapon_Galil.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/galil/galil_boltback.wav" 
}

"Weapon_Galil.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/galil/galil_boltforward.wav" 
}

//GALILAR
"Weapon_GalilAR.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Avril Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Galil.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_GalilAR.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Avril.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Deploy.wav" 
}

"Avril.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Mag out.wav" 
}

"Avril.magin"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/Requests Studio/UT3/Avril Mag In.wav" 
}

"Avril.pull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Pull.wav" 
}

"Avril.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Avril Release.wav" 
}


//NEGEV
"Weapon_Negev.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Stinger Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Negev.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }
		}
	}
}

"Weapon_Negev.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Stinger Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Stinger.rotate"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Stinger Rotate.wav"
}

"Stinger.stop"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Stinger Stop.wav"
}

"Stinger.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Stinger Deploy.wav"
}

"Stinger.retract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Stinger Retract.wav"
}

//
"Weapon_M249.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/m249/m249-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M249.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }
		}
	}
}

"Weapon_M249.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/m249/m249-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_M249.Coverup"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_coverup.wav"
}

"Weapon_M249.Boxout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_boxout.wav"
}

"Weapon_M249.Boxin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_boxin.wav"
}

"Weapon_M249.Chain"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_chain.wav"
}

"Weapon_M249.Coverdown"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_coverdown.wav"
}

"Weapon_M249.Pump"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_pump.wav"
}

"Weapon_M249.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m249/m249_draw.wav"
}

//XM1014
"Weapon_XM1014.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/xm1014/xm1014-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_XM1014.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "1.0"
                        }
		}
	}
}

"Weapon_XM1014.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/xm1014/xm1014-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_XM1014.InsertShell"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/xm1014/xm1014_insertshell.wav"
}

"Weapon_XM1014.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/xm1014/xm1014_draw.wav"
}

//M3SUPER90
"Weapon_M3.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/m3/m3-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M3.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_M3.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/m3/m3-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}




"Weapon_M3.Insertshell"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m3/m3_insertshell.wav"
}

"Weapon_M3.Pump"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m3/m3_pump.wav"
}

"Weapon_M3.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m3/m3_draw.wav"
}

//MAG7
"Weapon_Mag7.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Flak Cannon Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Mag7.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_Mag7.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Flak Cannon.insert"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Insert.wav"
}

"Flak Cannon.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Release.wav"
}

"Flak Cannon.deploy"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Deploy.wav"
}

"Flak Cannon.open"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Open.wav"
}

"Flak Cannon.raise"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Raise.wav"
}

"Flak Cannon.retract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Flak Cannon Retract.wav"
}

//NOVA
"Weapon_Nova.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/nova/nova-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Nova.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "1.0"
                        }
		}
	}
}

"Weapon_Nova.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/nova/nova-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}



"Weapon_Nova.Insertshell"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/nova/nova_insertshell.wav"
}

"Weapon_Nova.Pump"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/nova/nova_pump.wav"
}

"Weapon_Nova.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/nova/nova_draw.wav"
}

"Weapon_Nova.PumpDuringShot"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/nova/nova_pump.wav"
}

//SAWEDOFF
"Weapon_Sawedoff.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/sawedoff/sawedoff-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Sawedoff.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "1.0"
                        }
		}
	}
}

"Weapon_Sawedoff.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/sawedoff/sawedoff-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_Sawedoff.Insertshell"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sawedoff/sawedoff_insertshell.wav"
}

"Weapon_Sawedoff.Pump"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sawedoff/sawedoff_pump.wav"
}

"Weapon_Sawedoff.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sawedoff/sawedoff_draw.wav"
}

"Weapon_Sawedoff.PumpDuringShot"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sawedoff/sawedoff_pump.wav"
}

//MAC10
"Weapon_MAC10.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/mac10/mac10-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_MAC10.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_MAC10.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/mac10/mac10-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_MAC10.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mac10/mac10_clipout.wav"
}

"Weapon_MAC10.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mac10/mac10_clipin.wav"
}

"Weapon_MAC10.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mac10/mac10_draw.wav"
}

"Weapon_MAC10.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mac10/mac10_boltback.wav"
}

"Weapon_MAC10.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mac10/mac10_boltforward.wav"
}

//TMP
"Weapon_TMP.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/tmp/tmp-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_TMP.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_TMP.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/tmp/tmp-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_TMP.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/tmp/tmp_clipout.wav" 
}

"Weapon_TMP.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/tmp/tmp_clipin.wav" 
}

"Weapon_TMP.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/tmp/tmp_draw.wav" 
}

// "Weapon_TMP.BoltPull"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1.0"
	// "pitch"			"PITCH_NORM"
	// "wave"			"weapons/tmp/tmp_boltpull.wav"
// }

"Weapon_TMP.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/tmp/tmp_boltback.wav"
}

"Weapon_TMP.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/tmp/tmp_boltforward.wav"
}

//MP5
"Weapon_MP5Navy.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/mp5navy/mp5-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_MP5Navy.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_MP5Navy.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/mp5navy/mp5-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_MP5Navy.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5navy/mp5_clipout.wav" 
}

"Weapon_MP5Navy.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5navy/mp5_clipin.wav" 
}

"Weapon_MP5Navy.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5navy/mp5_draw.wav" 
}

"Weapon_MP5Navy.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5navy/mp5_slideback.wav" 
}

"Weapon_MP5Navy.SlideForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5navy/mp5_slideforward.wav" 
}

//MP7
"Weapon_MP7.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/mp7/mp7-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_MP7.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_MP7.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_135B"
	"wave"			"weapons/mp7/mp7-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_MP7.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp7/mp7_clipout.wav" 
}

"Weapon_MP7.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp7/mp7_clipin.wav" 
}

"Weapon_MP7.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp7/mp7_draw.wav" 
}

"Weapon_MP7.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp7/mp7_slideback.wav" 
}

"Weapon_MP7.SlideForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp7/mp7_slideforward.wav" 
}

//MP9
"Weapon_MP9.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/mp9/mp9-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_MP9.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_MP9.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/mp9/mp9-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_MP9.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp9/mp9_clipout.wav" 
}

"Weapon_MP9.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp9/mp9_clipin.wav" 
}

"Weapon_MP9.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp9/mp9_draw.wav" 
}

"Weapon_MP9.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp9/mp9_boltback.wav"
}

"Weapon_MP9.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp9/mp9_boltforward.wav"
}

// "Weapon_MP9.Deploy"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1.0"
	// "pitch"			"PITCH_NORM"
	// "wave"			"weapons/mp9/mp9_deploy.wav"
// }

//P228
"Weapon_P228.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/p228/p228-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_P228.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_P228.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/p228/p228-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_P228.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/p228/p228_clipout.wav" 
}

"Weapon_P228.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/p228/p228_clipin.wav" 
}

"Weapon_P228.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/p228/p228_draw.wav" 
}

"Weapon_P228.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/p228/p228_sliderelease.wav" 
}

"Weapon_P228.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/p228/p228_slideback.wav" 
}

//P250
"Weapon_P250.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Enforcer Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_P250.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_P250.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Enforcer.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Mag Out.wav" 
}

"Enforcer.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Mag In.wav" 
}

"Enforcer.open"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Open.wav" 
}

"Enforcer.close"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Close.wav" 
}

"Enforcer.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Enforcer Deploy.wav" 
}

//HKP2000
"Weapon_hkp2000.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Translocator Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_hkp2000.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_hkp2000.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Translocator Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Translocator.move"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Translocator Move.wav" 
}

"Translocator.rotate"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Translocator Rotate.wav" 
}

"Translocator.Deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Translocator Deploy.wav" 
}

//TEC9
"Weapon_tec9.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Bio Rifle Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_tec9.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_tec9.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Bio Rifle.rotate"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Rotate.wav" 
}

"Bio Rifle.wave"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Wave.wav" 
}

"Bio Rifle.cicle"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Cicle.wav" 
}

"Bio Rifle.vent"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Vent.wav" 
}

"Bio Rifle.return"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Return.wav" 
}

"Bio Rifle.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Bio Rifle Deploy.wav" 
}

//P90
"Weapon_P90.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Link Gun Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_P90.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_P90.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Link Gun Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Link Gun.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Link Gun Mag out.wav"
}

"Link Gun.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Link Gun Mag In.wav"
}

"Link Gun.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Link Gun Deploy.wav"
}

//SCOUT
"Weapon_Scout.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/scout/scout_fire-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_Scout.SingleDistant"
			}
		}
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_Scout.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/scout/scout_fire-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_Scout.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_boltback.wav" 
}

"Weapon_Scout.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_boltforward.wav" 
}

"Weapon_Scout.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_clipout.wav" 
}

"Weapon_Scout.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_clipin.wav" 
}

"Weapon_Scout.Clipinhit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_clipin_hit.wav" 
}

"Weapon_Scout.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scout/scout_draw.wav" 
}

"Weapon_Scout.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/scout/zoom.wav"
}

//SSG08
"Weapon_SSG08.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Sniper Rifle Fire.wav"	

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SSG08.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "1.0"
                        }
		}
	}
}

"Weapon_SSG08.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Sniper.pull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Pull.wav"
}

"Sniper.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Mag out.wav"
}

"Sniper.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Mag In.wav"
}

"Sniper.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Release.wav"
}

"Sniper.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Deploy.wav" 
}

"Weapon_SSG08.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/Requests Studio/UT3/Sniper Rifle Zoom.wav"
}

//SG550
"Weapon_SG550.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/sg550/sg550-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SG550.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_SG550.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/sg550/sg550-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_SG550.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg550/sg550_clipout.wav" 
}

"Weapon_SG550.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/sg550/sg550_clipin.wav" 
}

"Weapon_SG550.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg550/sg550_boltback.wav" 
}

"Weapon_SG550.BoltForward"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg550/sg550_boltforward.wav" 
}

"Weapon_SG550.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/sg550/zoom.wav"
}

"Weapon_SG550.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg550/sg550_draw.wav" 
}

//SG552
"Weapon_SG552.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/sg552/sg552-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SG552.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_SG552.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/sg552/sg552-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_SG552.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg552/sg552_clipout.wav"
}

"Weapon_SG552.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg552/sg552_clipin.wav"
}

"Weapon_SG552.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/sg552/sg552_draw.wav"
}

"Weapon_SG552.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg552/sg552_boltback.wav"
	
}

"Weapon_SG552.BoltForward"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg552/sg552_boltforward.wav"
	
}

//SG556
"Weapon_sg556.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/sg556/sg556-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_sg556.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_sg556.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/sg556/sg556-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_sg556.ZoomIn"
{
	"channel"		"CHAN_STATIC"
	"volume"		".4"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_zoom_in.wav"
}

"Weapon_sg556.ZoomOut"
{
	"channel"		"CHAN_STATIC"
	"volume"		".6"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_zoom_out.wav"
}

"Weapon_sg556.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_clipout.wav"
}

"Weapon_sg556.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_clipin.wav"
}

"Weapon_SG556.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_draw.wav"
}

"Weapon_sg556.ClipHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_clipHit.wav"
}

"Weapon_sg556.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_boltback.wav"
	
}

"Weapon_sg556.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/sg556/sg556_boltforward.wav"
	
}

//FIVESEVEN
"Weapon_FiveSeven.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/fiveseven/fiveseven-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_FiveSeven.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_FiveSeven.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/fiveseven/fiveseven-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_FiveSeven.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/fiveseven/fiveseven_clipout.wav"
}

"Weapon_FiveSeven.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/fiveseven/fiveseven_clipin.wav"
}

"Weapon_FiveSeven.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/fiveseven/fiveseven_draw.wav"
}

"Weapon_FiveSeven.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/fiveseven/fiveseven_sliderelease.wav"
}

"Weapon_FiveSeven.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/fiveseven/fiveseven_slideback.wav"
}

//UMP45
"Weapon_UMP45.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/ump45/ump45-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_UMP45.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_UMP45.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/ump45/ump45-1-distant.wav"
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_UMP45.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/ump45_clipout.wav"
}

"Weapon_UMP45.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/ump45_clipin.wav"
}

"Weapon_UMP45.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/ump45_draw.wav"
}

"Weapon_UMP45.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/ump45_boltback.wav"
}

"Weapon_UMP45.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/ump45_boltforward.wav"
}

//USP
"Weapon_USP.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/usp/usp_unsil-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_USP.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_USP.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/usp/usp_unsil-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_USP.SilencedShot"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"	
	"wave"			")weapons/usp/usp1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_USP.SilencedShotDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_USP.SilencedShotDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"	
	"wave"			"weapons/usp/usp1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_USP.DetachSilencer"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_silencer_off.wav"
	
}

"Weapon_USP.AttachSilencer"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_silencer_on.wav"
	
}

"Weapon_USP.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_clipout.wav"
	
}

"Weapon_USP.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_clipin.wav"
	
}

"Weapon_USP.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_draw.wav" 
}

"Weapon_USP.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_sliderelease.wav"
	
}

"Weapon_USP.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_slideback.wav"
	
}

"Weapon_USP.Slideback2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/usp/usp_slideback2.wav"
	
}

//M4A1
"Weapon_M4A1.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/m4a1/m4a1_unsil-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M4A1.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "0.55"
                        }
		}
	}
	
}

"Weapon_M4A1.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/m4a1/m4a1_unsil-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_M4A1.Silenced"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/m4a1/m4a1-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M4A1.SilencedDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_M4A1.SilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/m4a1/m4a1-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_M4A1.Silencer_Off"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_silencer_off.wav"
}

"Weapon_M4A1.Silencer_On"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_silencer_on.wav"
}

"Weapon_M4A1.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_clipout.wav"
}

"Weapon_M4A1.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_clipin.wav"
}

"Weapon_M4A1.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_boltback.wav"
}

"Weapon_M4A1.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_boltforward.wav"
}

"Weapon_M4A1.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m4a1/m4a1_draw.wav"
}

//SCAR 17
"Weapon_SCAR17.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/scar17/scar20_unsil-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SCAR17.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_SCAR17.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/scar17/scar20_unsil-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_SCAR17.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_clipout.wav"
}

"Weapon_SCAR17.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_clipin.wav"
}

"Weapon_SCAR17.ClipTouch"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_cliptouch.wav"
}

"Weapon_SCAR17.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_draw.wav"
}

"Weapon_SCAR17.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_boltback.wav"
}

"Weapon_SCAR17.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_boltforward.wav"
}

"Weapon_SCAR17.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/scar17/scar20_draw.wav"
}

//SCAR20
"Weapon_SCAR20.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Shock Rifle Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SCAR20.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }
		}
	}
	
}

"Weapon_SCAR20.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Shock Rifle Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Shock Rifle.rise"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Shock Rifle Rise.wav"
}

"Shock Rifle.retract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Shock Rifle Retract.wav"
}

"Shock Rifle.deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Shock Rifle Deploy.wav"
}

"Weapon_SCAR20.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/Requests Studio/UT3/Shock Rifle Zoom.wav"
}

//ELITES
"Weapon_ELITE.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/elite/elite-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_ELITE.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_ELITE.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/elite/elite-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_ELITE.Reloadstart"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_reloadstart.wav" 
}

"Weapon_ELITE.Lclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_leftclipin.wav" 
}

"Weapon_ELITE.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_clipout.wav" 
}

"Weapon_ELITE.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_sliderelease.wav" 
}


"Weapon_ELITE.Rclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_rightclipin.wav" 
}

"Weapon_ELITE.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav" 
}

//FAMAS
"Weapon_FAMAS.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/famas/famas-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_FAMAS.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
	
}

"Weapon_FAMAS.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/famas/famas-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Weapon_FAMAS.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_clipout.wav"
}

"Weapon_FAMAS.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_clipin.wav"
}

"Weapon_FAMAS.ClipHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_cliphit.wav"
}

"Weapon_FAMAS.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_draw.wav"
}

"Weapon_FAMAS.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_boltback.wav"
}

"Weapon_FAMAS.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/famas/famas_boltforward.wav"
}

//AUG
"Weapon_AUG.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/aug/aug-1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AUG.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_AUG.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/aug/aug-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_AUG.ZoomIn"
{
	"channel"		"CHAN_STATIC"
	"volume"		".4"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_zoom_in.wav"
}

"Weapon_AUG.ZoomOut"
{
	"channel"		"CHAN_STATIC"
	"volume"		".6"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_zoom_out.wav"
}

"Weapon_AUG.Boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_boltpull.wav"
}

"Weapon_AUG.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_boltrelease.wav"
}

"Weapon_AUG.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/aug/aug_clipout.wav"
}

"Weapon_AUG.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_clipin.wav"
}

"Weapon_AUG.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_draw.wav"
}

"Weapon_AUG.Cliphit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_cliphit.wav"
}

//AWP
"Weapon_AWP.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/awp/awp1.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AWP.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
                        "volume_accumulate"
                        {
                               "input3" "1.0"
                        }

		}
	}
}

"Weapon_AWP.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/awp/awp1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_AWP.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_clipin.wav"
}

"Weapon_AWP.Cliphit"
{
	"channel"		"CHAN_sTATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_cliphit.wav"
}

"Weapon_AWP.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_clipout.wav"
}

"Weapon_AWP.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_draw.wav"
}

"Weapon_AWP.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_boltback.wav"
}

"Weapon_AWP.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/awp/awp_boltforward.wav"
}

"Weapon_AWP.Zoom"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_60dB"
	"wave"			"weapons/awp/zoom.wav"
}


//DEAGLE
"Weapon_DEagle.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Rocket Launcher Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_DEagle.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
            "volume_accumulate"
            {
				"input3" "0.8"
            }
		}
	}
}

"Weapon_DEagle.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/Requests Studio/UT3/Rocket Launcher Fire.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
	
}

"Rocket Launcher.rotate"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Rocket Launcher Rotate.wav"
}

"Rocket Launcher.retract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Rocket Launcher Retract.wav"
}

"Rocket Launcher.deploy"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Rocket Launcher Deploy.wav"
}

//AK47
"Weapon_AK47.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_100dB"
	"wave"			")weapons/ak47/ak47-1.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AK47.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
            "volume_accumulate"
            {
				"input3" "0.55"
            }
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}
}

"Weapon_AK47.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/ak47/ak47-1-distant.wav"
	
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}
}

"3rd_Weapon_AK47.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			")weapons/ak47/ak47-1.wav"
	
}

"Weapon_AK47.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/ak47_draw.wav"
}


"Weapon_AK47.BoltPull"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/ak47_boltpull.wav"
}

"Weapon_AK47.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/ak47_clipin.wav"
}

"Weapon_AK47.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/ak47_clipout.wav"
}

//KNIFE
"Weapon_Knife.Deploy"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/knife/knife_deploy1.wav"
}

"Weapon_Knife.Hit"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
				"wave" "weapons/knife/knife_hit1.wav"
				"wave" "weapons/knife/knife_hit2.wav"
				"wave" "weapons/knife/knife_hit3.wav"
				"wave" "weapons/knife/knife_hit4.wav"
	}
}

"Weapon_Knife.HitWall"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
	"wave" 			"weapons/knife/knife_hitwall1.wav"
	"wave" 			"weapons/knife/knife_hitwall2.wav"
	"wave" 			"weapons/knife/knife_hitwall3.wav"
	"wave" 			"weapons/knife/knife_hitwall4.wav"
	}
}

"Weapon_Knife.Slash"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
				"wave" "weapons/knife/knife_slash1.wav"
				"wave" "weapons/knife/knife_slash2.wav"
	}
}

"Weapon_Knife.Stab"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"  		"weapons/knife/knife_stab.wav"
	
}

//TASER
"Weapon_Taser.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/Requests Studio/UT3/Impact Hammer Fire.wav"
}

"Impact Hammer.idle"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Impact Hammer Idle.wav"
}

"Impact Hammer.deploy"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/Requests Studio/UT3/Impact Hammer Deploy.wav"
}


"HEGrenade.PullPin_Grenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/hegrenade/pinpull.wav"
}

"HEGrenade.PullPin_Grenade_Start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/hegrenade/pinpull_start.wav"
}

"Flashbang.PullPin_Grenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/flashbang/pinpull.wav"
}

"Flashbang.PullPin_Grenade_Start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/flashbang/pinpull_start.wav"
}

"Decoy.PullPin_Grenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/decoy/pinpull.wav"
}

"Decoy.PullPin_Grenade_Start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/decoy/pinpull_start.wav"
}

"SmokeGrenade.PullPin_Grenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/smokegrenade/pinpull.wav"
}

"SmokeGrenade.PullPin_Grenade_Start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/smokegrenade/pinpull_start.wav"
}

"Flashbang.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
				"wave"	")weapons/flashbang/flashbang_explode1.wav"	
				"wave"	")weapons/flashbang/flashbang_explode2.wav"	
	}
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Flashbang.ExplodeDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}

}

"Flashbang.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_130dB"
	"rndwave"
	{
				"wave"	")weapons/flashbang/flashbang_explode1_distant.wav"	
				"wave"	")weapons/flashbang/flashbang_explode2_distant.wav"	
	}
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}
}


"Flashbang.Bounce"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_75dB"
	"pitch"			"PITCH_NORM"
	"wave"			")weapons/flashbang/grenade_hit1.wav"
}

"Flashbang.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/flashbang/flashbang_draw.wav"
}

"Flashbang.Throw"

{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/flashbang/grenade_throw.wav"
}

"SmokeGrenade.Bounce"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_75dB"
	"pitch"			"PITCH_NORM"
	"wave"			")weapons/smokegrenade/grenade_hit1.wav"
}

"HEGrenade.Bounce"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_75dB"
	"pitch"			"PITCH_NORM"
	"wave"			")weapons/hegrenade/he_bounce-1.wav"
}

"HEGrenade.Throw"

{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/hegrenade/grenade_throw.wav"
}


"HEGrenade.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/hegrenade/he_draw.wav"
}

"Decoy.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/decoy/decoy_draw.wav"
}

"Decoy.Throw"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_75dB"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/decoy/grenade_throw.wav"
}

"Default.ClipEmpty_Rifle"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ClipEmpty_Rifle.wav"
}


"Default.ClipEmpty_Pistol"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ClipEmpty_Pistol.wav"
}

"BaseGrenade.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"  		"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
				"wave"	")weapons/hegrenade/explode3.wav"
				"wave"	")weapons/hegrenade/explode4.wav"
				"wave"	")weapons/hegrenade/explode5.wav"
	}
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "BaseGrenade.ExplodeDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}

}

"BaseGrenade.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_130dB"
	"rndwave"
	{
				"wave"	")weapons/hegrenade/explode3_distant.wav"
				"wave"	")weapons/hegrenade/explode4_distant.wav"
				"wave"	")weapons/hegrenade/explode5_distant.wav"
	}
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}
}

"BaseExplosionEffect.Sound"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
				"wave"	"weapons/debris1.wav"
				"wave"	"weapons/debris2.wav"
	}
}

"BaseSmokeEffect.Sound"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"		"SNDLVL_85dB"
	"wave"			")weapons/smokegrenade/sg_explode.wav"
		
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "BaseSmokeEffect.SoundDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}

}

"BaseSmokeEffect.SoundDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_110dB"
	"wave"			")weapons/smokegrenade/sg_explode_distant.wav"
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}
}

"SmokeGrenade.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/smokegrenade/smokegrenade_draw.wav"
}

"SmokeGrenade.Throw"

{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/smokegrenade/grenade_throw.wav"
}

"c4.disarmstart"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_80dB"
	"wave"			"weapons/c4/c4_disarm.wav"
}

"c4.disarmfinish"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1"
	"soundlevel"		"SNDLVL_80dB"
	"wave"			"weapons/c4/c4_disarm.wav"
}

"c4.explode"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"	"SNDLVL_NONE"
	"wave"			"weapons/c4/c4_explode1.wav"
}


"c4.click"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"soundlevel"		"SNDLVL_80dB"
	"wave"			"weapons/c4/c4_click.wav"
}

"c4.draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"soundlevel"		"SNDLVL_60dB"
	"wave"			"weapons/c4/c4_draw.wav"
}


"c4.plant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_80dB"
	"wave"			"weapons/c4/c4_plant.wav"
}

"C4.PlantSound"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_60dB"
	"wave"			"weapons/c4/c4_beep1.wav"
}

"C4.ExplodeWarning"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		")SNDLVL_NONE"
	"wave"			"UI/arm_bomb.wav"


	"soundentry_version" "2"

	"operator_stacks"
	{
		"update_stack"
		{
			"import_stack" "CS_update_linear_falloff"
			"volume_falloff_linear"
			{
				"input_min" "30.0"    // distance falloff starts
				"input_max" "3000.0"  // distance falloff ends
				"input_map_min" "1.0" // volume multiplier at minimum distance
				"input_map_max" "0.7" // volume multiplier at maximum distance
			}
		}
	}
}

"C4.ExplodeTriggerTrip"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		")SNDLVL_NONE"
	"wave"			"items/nvg_on.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"update_stack"
		{
			"import_stack" "CS_update_linear_falloff"
			"volume_falloff_linear"
			{
				"input_min" "30.0"    // distance falloff starts
				"input_max" "3000.0"  // distance falloff ends
				"input_map_min" "1.0" // volume multiplier at minimum distance
				"input_map_max" "0.7" // volume multiplier at maximum distance
			}
		}
	}
}

"BaseCombatWeapon.WeaponDrop"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.8"
	"pitch"	  		"PITCH_NORM"
	"rndwave"
	{
				"wave"	"physics/metal/weapon_impact_hard1.wav"
				"wave"	"physics/metal/weapon_impact_hard2.wav"
				"wave"	"physics/metal/weapon_impact_hard3.wav"
	}
}

"BaseCombatWeapon.WeaponMaterialize"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"pitch"			"150"
	// "wave"			"items/suitchargeok1.wav"
	"wave" "common/null.wav"	
}


"GunGameWeapon.LevelUp"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1"
	"soundlevel"		"SNDLVL_93dB"
	"wave"			"buttons/bell1.wav"
}


"GunGameWeapon.Halftime"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1"
	"soundlevel"		"SNDLVL_93dB"
	"wave"			"common/null.wav"
}


"GunGameWeapon.ImpendingLevelUp"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1"
	"soundlevel"		"SNDLVL_93dB"
	"wave"			"buttons/bell1.wav"
}


"GunGameWeapon.AchievedFinalWeapon"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1"
	"soundlevel"		"SNDLVL_93dB"
	"wave"			"common/null.wav"
}

"GunGameWeapon.AchievedBonusGrenade"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1"
	"soundlevel"		"SNDLVL_93dB"
	"wave"			"common/null.wav"
}


// "GunGameWeapon.tmp"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/tmp.wav"
// }


// "GunGameWeapon.weapon_mac10"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mac10.wav"
// }


// "GunGameWeapon.weapon_mp5navy"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mp5navy.wav"
// }


// "GunGameWeapon.weapon_ump45"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/ump45.wav"
// }


// "GunGameWeapon.weapon_p90"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/p90.wav"
// }


// "GunGameWeapon.weapon_m3"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/m3.wav"
// }


// "GunGameWeapon.weapon_xm1014"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/xm1014.wav"
// }


// "GunGameWeapon.weapon_galil"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/galil.wav"
// }


// "GunGameWeapon.weapon_famas"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/famas.wav"
// }


// "GunGameWeapon.weapon_ak47"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/ak47.wav"
// }


// "GunGameWeapon.weapon_scout"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/scout.wav"
// }


// "GunGameWeapon.weapon_awp"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/awp.wav"
// }


// "GunGameWeapon.weapon_m4a1"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/m4a1.wav"
// }


// "GunGameWeapon.weapon_sg552"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/sg552.wav"
// }


// "GunGameWeapon.weapon_aug"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/aug.wav"
// }


// "GunGameWeapon.weapon_m249"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/m249.wav"
// }


// "GunGameWeapon.weapon_glock"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/glock.wav"
// }


// "GunGameWeapon.weapon_usp"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/usp.wav"
// }


// "GunGameWeapon.weapon_p228"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/p228.wav"
// }


// "GunGameWeapon.weapon_deagle"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/deagle.wav"
// }


// "GunGameWeapon.weapon_fiveseven"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/57.wav"
// }


// "GunGameWeapon.weapon_elite"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/dual-elites.wav"
// }


// "GunGameWeapon.weapon_knife"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/knife.wav"
// }


// "GunGameWeapon.weapon_tec9"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/tech9.wav"
// }

// "GunGameWeapon.weapon_ssg08"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/ssg8.wav"
// }

// "GunGameWeapon.weapon_sg556"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/sig556.wav"
// }

// "GunGameWeapon.weapon_scar20"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mark20.wav"
// }

// "GunGameWeapon.weapon_scar17"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mark17.wav"
// }

// "GunGameWeapon.weapon_sawedoff"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/sawed-off-shotgun.wav"
// }

// "GunGameWeapon.weapon_p250"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/p250.wav"
// }

// "GunGameWeapon.weapon_nova"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/nova.wav"
// }

// "GunGameWeapon.weapon_negev"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/negev.wav"
// }

// "GunGameWeapon.weapon_mp9"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mp9.wav"
// }

// "GunGameWeapon.weapon_mp7"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mp7.wav"
// }

// "GunGameWeapon.weapon_mag7"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/mag7.wav"
// }

// "GunGameWeapon.weapon_hkp2000"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/p2000.wav"
// }

// "GunGameWeapon.weapon_bizon"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/bizon.wav"
// }


// "GunGameWeapon.weapon_dualberettas"
// {
	// "channel"		"CHAN_ITEM"
	// "volume"		"1"
	// "soundlevel"		"SNDLVL_93dB"
	// "wave"			"UI/dual_berettas.wav"
// }

"MolotovGrenade.Throw"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"PITCH_NORM"	
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			")weapons/molotov/grenade_throw.wav"
}


"Molotov.Throw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/molotov/fire_ignite_2.wav"
}

"Molotov.Draw"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"  		"SNDLVL_65dB"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/molotov/molotov_draw.wav"
}

"Molotov.Loop"
{
	"channel"		"CHAN_BODY"
	"volume"		"1"
	"soundlevel"		"SNDLVL_NORM"
	"wave"			"weapons/molotov/fire_loop_1.wav"
}

"Molotov.IdleLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_NORM"
	"wave"			")weapons/molotov/fire_idle_loop_1.wav"
}

"Molotov.Extinguish" 
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"wave"			")weapons/molotov/molotov_extinguish.wav"
}

"IncGrenade.Bounce"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"		"SNDLVL_NORM"
	"wave"			")weapons/incgrenade/inc_grenade_bounce-1.wav"
}

"IncGrenade.PullPin_Grenade_Start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/incgrenade/pinpull_start.wav"
}

"IncGrenade.PullPin_Grenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/incgrenade/pinpull.wav"
}

"IncGrenade.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/incgrenade/inc_grenade_draw.wav"
}

"IncGrenade.Throw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/incgrenade/inc_grenade_throw.wav"
}

"Inferno.Start_IncGrenade"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"rndwave"
	{
		"wave"			")weapons/incgrenade/inc_grenade_detonate_1.wav"
		"wave"			")weapons/incgrenade/inc_grenade_detonate_2.wav"
		"wave"			")weapons/incgrenade/inc_grenade_detonate_3.wav"
	}
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Inferno.Start_IncGrenadeDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}

}

"Inferno.Start_IncGrenadeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_130dB"
	"rndwave"
	{
		"wave"			")weapons/incgrenade/inc_grenade_detonate_1_distant.wav"
		"wave"			")weapons/incgrenade/inc_grenade_detonate_2_distant.wav"
		"wave"			")weapons/incgrenade/inc_grenade_detonate_3_distant.wav"
	}
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}

}

"Inferno.StartSweeten_IncGrenade" 
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"wave"			")weapons/incgrenade/inc_grenade_detonate_swt_01.wav"
}

"Inferno.Start"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"rndwave"
	{
		"wave"			")weapons/molotov/molotov_detonate_1.wav"
		"wave"			")weapons/molotov/molotov_detonate_2.wav"
		"wave"			")weapons/molotov/molotov_detonate_3.wav"
	}
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Inferno.StartDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}

		}
	}
}

"Inferno.StartDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_130dB"
	"rndwave"
	{
		"wave"			")weapons/molotov/molotov_detonate_1_distant.wav"
		"wave"			")weapons/molotov/molotov_detonate_2_distant.wav"
		"wave"			")weapons/molotov/molotov_detonate_3_distant.wav"
	}
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
// 			"source_distance"
// 			{
// 				"force_not_player_sound" "true"
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
// 			"speakers_spatialize"
// 			{
// 				"input_position[0]"  "-1391.968750"
// 				"input_position[1]"  "1391.968750"
// 				"input_position[2]"  "65"
// 			}
		}
	}
}

"Inferno.StartSweeten"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"wave"			")weapons/molotov/molotov_detonate_swt_01.wav"
}

"Inferno.FadeOut"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_95dB"
	"volume"		"0.30"
	"wave"			"weapons/molotov/fire_loop_fadeout_01.wav"
}

"Inferno.Loop"
{
	"channel"		"CHAN_BODY"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"wave"			"weapons/molotov/fire_loop_1.wav"
}

"Inferno.Fire.Ignite"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"		"SNDLVL_85dB"
	"rndwave"
	{
		"wave"		"weapons/molotov/fire_ignite_1.wav"
		"wave"		"weapons/molotov/fire_ignite_4.wav"
		"wave"		"weapons/molotov/fire_ignite_5.wav"
	}

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
			"limit_entry"
			{
				"input_max_entries" "1.000000" //A sound will not stop itself from playing.
			}
		}
		"update_stack"
		{
			"import_stack" "update_default"
			"volume_fade_out"
			{
				"input_max"   "0.3"
			}

		}
	}
}

"FireworksCrate.Start"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_110dB"
	"volume"		"0.57"
	// "wave"			")player/items/LOUD_firewerks_crate_explo_01.wav"
	"wave" "common/null.wav"
}

"FireworksCrate.Stop"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_95dB"
	"wave"			"common/null.wav"
}
