"VertexLitGeneric"
{
	"$basetexture"			"models\weapons\v_models\Tokarev\TT-33"
	"$bumpmap"     			"models\weapons\v_models\Tokarev\Normal"
	"$nocull" "1"
	"$normalmapalphaenvmapmask" "1"
	"$phong" 		"1"
	"$phongexponent" 	"40"
	"$phongboost" "0.75"
	"$phongfresnelranges" "[1 3 6]"
}

