"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_bottle/v_bottle"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.35 .35 .35]"

	"$phong" "1"
	"$phongexponent" "60"
	"$phongboost" "20"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges" "[0.25 0.5 1]"
	"$basemapalphaphongmask" "1"

	"$rimlight" "1"
	"$rimlightexponent" "4"	
	"$rimlightboost" "2"
}
