"VertexLitGeneric"
{
	"$baseTexture" 	"models\player\vad36combine\pub\night_vision_scope_col"
	"$bumpmap"	"models\player\vad36combine\pub\night_vision_scope_col_n"
//	"$selfillum" 1
 	"$phong" "1"
	"$phongexponent" "94.8"
	"$phongboost"	"0.35"
	"$phongfresnelranges"	"[.1 .1 1]"
}