"VertexLitGeneric"
{
	"$baseTexture" 	"models\player\vad36combine\pub\combinesoldiersheet"
  	"$bumpmap" "models\player\vad36combine\pub\Combinesoldiersheet_n"
	"$selfillum" 1
	"$selfillummask" "models\player\vad36combine\pub\Combinesoldiersheet_g"
	
	//"$phong" "1"
	"$phongexponent" "94.8"
	"$phongboost"	"0.35"
	"$phongfresnelranges"	"[.1 .1 1]"
	
// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "5"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"										// Boost for ambient cube component of rim lighting
}



