VertexLitGeneric
{
	"$basetexture"	"models\player\vad36combine\pub\gsccc"	
	 "$bumpmap" "models\player\vad36combine\pub\gsccc_n"
	"$normalmapalphaenvmapmask" "1"
 	"$phong" "1"
	"$phongexponent" "94.8"
	"$phongboost"	"0.35"
	"$phongfresnelranges"	"[.1 .1 1]"
}
