"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\hammer\hammer"
	
	"$phong" "1"
	"$phongexponent" "25"
	"$phongboost" "5"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[.3 .5 3]"
	"$halflambert" "1"

	"$basemapalphaphongmask" "1"
	
	"$rimlight" "1"						
	"$rimlightexponent" "20"				
	"$rimlightboost" ".25"

	"$glowcolor" "1"
}