"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\AK47_UG\AK47_KNIFE_ROYALDRAGON3_S"
	"$bumpmap" 	"models\weapons\v_models\AK47_UG\AK47_KNIFE_ROYALDRAGON3_N"

	$envmap env_cubemap
	$normalmapalphaenvmapmask 1
	$envmapcontrast 1
	$envmaptint "[ 0.02 0.02 0.02 ]"
	$model 1
	"$phong" 		"1"
	"$phongexponent" 	"70"
	"$phongboost" "10"
	"$phongfresnelranges" "[.2 .3 1]"
                "$halflambert" "1"
	"$PhongExponentTexture" "models\weapons\v_models\AK47_UG\AK47_KNIFE_ROYALDRAGON3"
}