"vertexlitgeneric"
{
	"$baseTexture" "models/player/vad36predator/Limbs"
        "$envmap" 			"env_cubemap"
       "$bumpmap" "models/player/vad36predator/Limbs_norm"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}

