vertexlitgeneric
{
$baseTexture "models\player\vad36predator\darkpredarmour"
$bumpmap "models\player\vad36predator\darkpredarmour_n"
$phong 1
//$phongboost "0.5"
$phongexponent 5
$phongtint "[.85 .85 1]"
$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$nocull 1
$diffuseexp "1.5"
}
