"VertexLitGeneric"
{
	"$basetexture" "models/weapons/v_models/deagle/Grip"
	"$bumpmap" "models/weapons/v_models/deagle/Grip norm"

	"$phong" "1"
	"$phongboost" "1"
	"$phongexponenttexture" "models/weapons/v_models/deagle/Grip exp"
	"$phongfresnelranges" "[1 3 6]"
}
