<?xml version="1.0" encoding="UTF-8"?>

<SliderSetInfo>
	<SliderSet name="CalienteBody">
		<SetFolder>CalienteBody</SetFolder>
		<SourceFile>CalienteBody.nif</SourceFile>
		<OutputPath>meshes\actors\character\character assets</OutputPath>
		<OutputFile>femalebody</OutputFile>  <!-- _0 and _1 .nif automatically appended. -->
		<BaseShapeName target="body">BaseShape</BaseShapeName>
		<Slider name="Breasts" invert="true" small="20" big="100">
			<datafile target="body">Breasts1.bsd</datafile>
		</Slider>		
		<Slider name="BreastsSmall" invert="true" small="100" big="100">
			<require slidername="Breasts" value="0"/>
			<datafile target="body">BreastsSm.bsd</datafile>
		</Slider>	
		<Slider name="BreastsSH" invert="false" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSH.bsd</datafile>
		</Slider>
		<Slider name="BreastsSSH" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSSH.bsd</datafile>
		</Slider>
		<Slider name="NippleSize" invert="true" small="100" big="100">
			<datafile target="body">NippleSize.bsd</datafile>
		</Slider>
		<Slider name="Butt" invert="true" small="0" big="100">
			<datafile target="body">Butt1.bsd</datafile>
		</Slider>
		<Slider name="ButtSmall" invert="true" small="100" big="100">
			<require slidername="Butt" value="0"/>
			<datafile target="body">ButtSm.bsd</datafile>
		</Slider>
		<Slider name="Waist" small="0" big="100">
			<datafile target="body">Waist.bsd</datafile>
		</Slider>
		<Slider name="Legs" invert="true" small="0" big="100">
			<datafile target="body">Legs.bsd</datafile>
		</Slider>
		<Slider name="Arms" invert="true" small="0" big="100">
			<datafile target="body">Arms.bsd</datafile>
		</Slider>
		<Slider name="ShoulderWidth" invert="true" small="100" big="100">
			<datafile target="body">ShoulderWidth.bsd</datafile>
		</Slider>		
		<Slider name="SmallSeam" small="100" big="0" hidden="true">
			<datafile target="body">SeamSm.bsd</datafile>
		</Slider>
		<Slider name="ShoulderTweak" small="100" big="100" hidden="true">
			<datafile target="body">ShoulderTweak.bsd</datafile>
		</Slider>
	</SliderSet>
	<SliderSet name="CalienteVanilla">
		<SetFolder>CalienteBody</SetFolder>
		<SourceFile>CalienteBody.nif</SourceFile>
		<OutputPath>meshes\actors\character\character assets</OutputPath>
		<OutputFile>femalebody</OutputFile>  <!-- _0 and _1 .nif automatically appended. -->
		<BaseShapeName target="body">BaseShape</BaseShapeName>		
		<Slider name="SmallSeam" small="100" big="0" hidden="true">
			<datafile target="body">SeamSm.bsd</datafile>
		</Slider>		
		<Slider name="Vanilla0" small="100" big="0" hidden="true">
			<datafile target="body">VanillaLo.bsd</datafile>
		</Slider>	
		<Slider name="Vanilla1" small="0" big="100" hidden="true">
			<datafile target="body">VanillaHi.bsd</datafile>
		</Slider>
	</SliderSet>	
	<SliderSet name="CalienteBody BBB">
		<SetFolder>CalienteBody</SetFolder>
		<SourceFile>CalienteBreastWt.nif</SourceFile>
		<OutputPath>meshes\actors\character\character assets</OutputPath>
		<OutputFile>femalebody</OutputFile>  <!-- _0 and _1 .nif automatically appended. -->
		<BaseShapeName target="body">BaseShape</BaseShapeName>
		<Slider name="Breasts" invert="true" small="20" big="100">
			<datafile target="body">Breasts1.bsd</datafile>
		</Slider>		
		<Slider name="BreastsSmall" invert="true" small="100" big="100">
			<require slidername="Breasts" value="0"/>
			<datafile target="body">BreastsSm.bsd</datafile>
		</Slider>	
		<Slider name="BreastsSH" invert="false" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSH.bsd</datafile>
		</Slider>
		<Slider name="BreastsSSH" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSSH.bsd</datafile>
		</Slider>
		<Slider name="NippleSize" invert="true" small="100" big="100">
			<datafile target="body">NippleSize.bsd</datafile>
		</Slider>
		<Slider name="Butt" invert="true" small="0" big="100">
			<datafile target="body">Butt1.bsd</datafile>
		</Slider>
		<Slider name="ButtSmall" invert="true" small="100" big="100">
			<require slidername="Butt" value="0"/>
			<datafile target="body">ButtSm.bsd</datafile>
		</Slider>>
		<Slider name="Waist" small="0" big="100">
			<datafile target="body">Waist.bsd</datafile>
		</Slider>
		<Slider name="Legs" invert="true" small="0" big="100">
			<datafile target="body">Legs.bsd</datafile>
		</Slider>
		<Slider name="Arms" invert="true" small="0" big="100">
			<datafile target="body">Arms.bsd</datafile>
		</Slider>
		<Slider name="ShoulderWidth" invert="true" small="100" big="100">
			<datafile target="body">ShoulderWidth.bsd</datafile>
		</Slider>		
		<Slider name="SmallSeam" small="100" big="0" hidden="true">
			<datafile target="body">SeamSm.bsd</datafile>
		</Slider>
		<Slider name="ShoulderTweak" small="100" big="100" hidden="true">
			<datafile target="body">ShoulderTweak.bsd</datafile>
		</Slider>
	</SliderSet>
	<SliderSet name="CalienteNeverNude">
		<SetFolder>CalienteNeverNude</SetFolder>
		<SourceFile>CalienteNeverNude.nif</SourceFile>
		<OutputPath>meshes\actors\character\character assets</OutputPath>
		<OutputFile>femalebody</OutputFile>  <!-- _0 and _1 .nif automatically appended. -->
		<BaseShapeName target="body">BaseShape</BaseShapeName>
		<BaseShapeName target="undies">BaseUndies</BaseShapeName>
		<Slider name="Breasts" invert="true" small="20" big="100">
			<datafile target="body">Breasts1.bsd</datafile>
			<datafile name="undiesBreasts" target="undies">Chest1.bsd</datafile>
		</Slider>		
		<Slider name="BreastsSmall" invert="true" small="100" big="100">
			<require slidername="Breasts" value="0"/>
			<datafile target="body">BreastsSm.bsd</datafile>
			<datafile name="undiesSmBr" target="undies">ChestSm.bsd</datafile>
		</Slider>	
		<Slider name="BreastsSH" invert="false" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSH.bsd</datafile>
			<datafile name="undiesSHBr" target="undies">ChestSH.bsd</datafile>
		</Slider>
		<Slider name="BreastsSSH" small="0" big="0">
			<require slidername="Breasts" value="100"/>
			<datafile target="body">BreastsSSH.bsd</datafile>
			<datafile name="undiesSSHBr" target="undies">ChestSSH.bsd</datafile>
		</Slider>
		<Slider name="Butt" invert="true" small="0" big="100">
			<datafile target="body">Butt1.bsd</datafile>
			<datafile name="undiesBot" target="undies">Bottom.bsd</datafile>
		</Slider>
		<Slider name="ButtSmall" invert="true" small="100" big="100">
			<require slidername="Butt" value="0"/>
			<datafile target="body">ButtSm.bsd</datafile>
			<datafile name="undiesBotSm" target="undies">BottomSm.bsd</datafile>
		</Slider>>
		<Slider name="Waist" small="0" big="100">
			<datafile target="body">Waist.bsd</datafile>
			<datafile name="undiesWaist" target="undies">BottomWaist.bsd</datafile>
		</Slider>
		<Slider name="Legs" invert="true" small="0" big="100">
			<datafile target="body">Legs.bsd</datafile>
		</Slider>
		<Slider name="Arms" invert="true" small="0" big="100">
			<datafile target="body">Arms.bsd</datafile>
		</Slider>	
		<Slider name="ShoulderWidth" invert="true" small="100" big="100">
			<datafile target="body">ShoulderWidth.bsd</datafile>
		</Slider>		
		<Slider name="SmallSeam" small="100" big="0" hidden="true">
			<datafile target="body">SeamSm.bsd</datafile>
		</Slider>
		<Slider name="ShoulderTweak" small="100" big = "100" hidden="true">
			<datafile target="body">ShoulderTweak.bsd</datafile>
		</Slider>
	</SliderSet>
	<SliderSet name="CalienteVanillaNeverNude">
		<SetFolder>CalienteNeverNude</SetFolder>
		<SourceFile>CalienteNeverNude.nif</SourceFile>
		<OutputPath>meshes\actors\character\character assets</OutputPath>
		<OutputFile>femalebody</OutputFile>  <!-- _0 and _1 .nif automatically appended. -->
		<BaseShapeName target="body">BaseShape</BaseShapeName>
		<BaseShapeName target="undies">BaseUndies</BaseShapeName>		
		<Slider name="SmallSeam" small="100" big="0" hidden="true">
			<datafile target="body">SeamSm.bsd</datafile>
		</Slider>		
		<Slider name="Vanilla0" small="100" big="0" hidden="true">
			<datafile target="body">VanillaLo.bsd</datafile>
			<datafile name="undiesVanillaLo" target="undies">UndiesVanillaLo.bsd</datafile>
		</Slider>	
		<Slider name="Vanilla1" small="0" big="100" hidden="true">
			<datafile target="body">VanillaHi.bsd</datafile>
			<datafile name="undiesVanillaHi" target="undies">UndiesVanillaHi.bsd</datafile>
		</Slider>
	</SliderSet>
</SliderSetInfo>
