"vertexlitGeneric"
{
	"$basetexture" "models\player\vad36payday2/devil"
	"$bumpmap" "models\player\vad36payday2/devil_n"
$phong 1
$phongBoost "10"
$nocull 1


$phongFresnelRanges "[.1 .1 1]"
$phongdisablehalflambert 1
$rimlight 1
$rimlightexponent 12
$rimlightboost "0.6"
}
