"vertexlitgeneric"
{
	"$baseTexture" "models\weapons\v_models\cqbm4\Silencer"
	"$bumpmap" "models\weapons\v_models\cqbm4\Silencer_ref"
	"$phong" "1"
	"$phongexponent" "45"
	"$phongboost"	"1"
        "$phongfresnelranges"	"[1 8 6]"

}

