"vertexlitgeneric"
{
	"$basetexture" "models\weapons\v_models\TS Watch\Belt_diffuse"
	"$bumpmap" "models\weapons\v_models\TS watch\belt_normal"
	"$phong" "1"
	"$phongexponent" "45"
	"$phongboost"	"1"
	"$phongfresnelranges"	"[1 8 6]"

}
