"Weapon_M3.Pump2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"
	"wave"			"weapons/m3/m3_pump2.wav" 
}

"Weapon_M3.Shot1"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/m3/m3-shot2.wav" 
}

"Weapon_M3.Shot2"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/m3/m3-shot1.wav" 
}

"Weapon_M3.Open"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"
	"wave"			"weapons/m3/m3_open.wav" 
}

"Weapon_M3.Close"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"
	"wave"			"weapons/m3/m3_Close.wav" 
}