"VertexLitGeneric"
{
	"$baseTexture" "models\\weapons\v_models\shot_m3super90\/shot_m3super90"
	"$bumpmap" "models\weapons\v_models\shot_m3super90\shot_m3super90_norm"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1 
	
}
