VertexLitGeneric
{
	"$basetexture"	"models\weapons\v_models\pete.spas12\Gucci"
	"$bumpmap" "models\weapons\v_models\pete.spas12\gucci_normal"
	"$normalmapalphaenvmapmask" "1"
	"$phong" 		"1"
	"$phongexponent" 	"40"
	"$phongboost" "0.75"
	"$phongfresnelranges" "[1 3 6]"
     //	"$phongalbedotint" "1
}