VertexLitGeneric
{
	$baseTexture 	"models\player\kuristaja\l4d2\ellis\mechanic_eyes"
	"$bumpmap"     	"models\player\kuristaja\l4d2\ellis\eyes_normal"

	"$phong" 			"1"
	"$phongboost"			"25"
	"$phongexponent"			"35"
	"$phongfresnelranges"		"[.05 .1 .2]"
}
