"VertexLitGeneric"
{
	"$basetexture" "models\player\vad36suit\pab\nanosuit_asian_helmet_glass"
//	"$halflambert" 1
	"$envmap"	"env_cubemap"
	"$envmapsaturation" "[0.2 0.1 1]" 
	"$envmapconstrast" "1"
	"$selfillum" 1
	"$selfillummask" "models\player\vad36suit\pab\nanosuit_asian_helmet_glass"
}
