"VertexLitGeneric"
{
	"$basetexture" "models/player/kuristaja/tf2/sniper/sniper_lens"
	"$envmap" "env_cubemap"
	"$envmapcontrast" ".7"
	"$envmaptint" " [1 .7 .35]"
//	"$envmapmask" "models/player/sniper/sniper_lens_specular"
	"$translucent" 1
//	"$additive" 1
	"$model" "1"
}