VertexLitGeneric
{
	"$basetexture"	"models\weapons\v_models\AKS74U\Gucci"
	"$bumpmap" "models\weapons\v_models\AKS74U\gucci_normal"
	"$phongexponent" 	"40"
	"$phongboost" "1"
	"$phongfresnelranges" "[1 3 6]"
     //	"$phongalbedotint" "1
}