"VertexlitGeneric"
{
	"$basetexture" "models\player\vad36deadpool/a_ladydeadpool_d"
	"$bumpmap" "models\player\vad36deadpool/a_ladydeadpool_n"
	"$phong" "1"
	"$phongexponent" "5"

	"$phongboost" ".1"	
	"$phongfresnelranges"	"[.1 0.2 1]"
	"$rimlight" "1"										
	"$rimlightexponent" "88"							
	"$rimlightboost" "0.2"

}
