"VertexLitGeneric"
{
	"$basetexture" 						"models\player\vad36tris/Trishka_C_2"
	"$bumpmap" 							"models\player\vad36tris/trishka_TS_2"
	"$detailscale" 						"11"
	

	
	"$nodecal" 							"1"
	"$nocull" 							"1"
	
	"$phong" 							"1"
	"$phongboost"						"9"
	"$phongfresnelranges"				"[0.01 0.2 0.2]"
	"$phongtint" 						"[.4 .8 1]"

	//"$rimlight" 						"1"
	"$rimlightboost" 					"2"
}
