"VertexlitGeneric"
{
	"$basetexture" "models/weapons/v_models/MW2_ACR/mw2_acr_ironsights"
	"$bumpmap" "models/weapons/v_models/MW2_ACR/mw2_acr_ironsights_normal"
                "$phong" "1"
                "$phongboost" "1"
                "$phongexponenttexture" "models/weapons/v_models/MW2_ACR/mw2_acr_ironsights_spec"
                "$phongalbedotint" "1"
                "$halflambert" "1"
}
