"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\HK_G11\PV-G11"
	"$bumpmap" "models\weapons\v_models\HK_G11\G11_N"
	"$phongexponenttexture" 	"models\weapons\v_models\HK_G11\G11-S"
	"$normalmapalphaenvmapmask" 	"1"
	"$normalmapalphaphongmask"    	"1"

	
	"$phong" "1"
	"$phongBoost" "20"
	"$phongExponent" "70"
	"$phongTint" "[ 1 1.2 .9 ]"
	"$phongFresnelRanges" "[.2 .3 1]"	
	"$envmap" "env_cubemap"
	"$envmapfresnel" "1"
	$envmapcontrast 1
	$envmaptint 0.02 0.02 0.02
	$model 1



}
