"vertexlitgeneric"
{
	"$baseTexture" "models/player/t_phoenix/engineerB2"
        "$bumpmap" "models/player/t_phoenix/engineerB2_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}

