"VertexlitGeneric"
{
$baseTexture "models/weapons/v_models/Request SGW/Frame IMBEL MD 97 D"
"$bumpmap" "models/weapons/v_models/Request SGW/Frame IMBEL MD 97 N"
"$phong" "1"
"$phongboost" "1"
"$nocull" "1"
"$phongfresnelranges" "[0.04 0.04 0.04]"
"$phongalbedotint" "1"
"$halflambert" "1"
"$phongexponent" "125"
}