"Weapon_Galil.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.48"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Request SGW\IMBEL MD 97 Fire.wav"
	
}
"IMBEL MD 97.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 Out.wav"
	
}
"IMBEL MD 97.Clipin1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 In 1.wav"
	
}
"IMBEL MD 97.Clipin2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 In 2.wav"
	
}
"IMBEL MD 97.Cliptap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 Tap.wav"
	
}
"IMBEL MD 97.Boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 Pull.wav"
	
}
"IMBEL MD 97.Draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Request SGW\IMBEL MD 97 Draw.wav"
	
}