"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\v_models\hybrid\eotech"
	"$bumpmap" "models\weapons\v_models\hybrid\eotech_normal"
	"$phong" "1"
	"$phongexponent" "50"
	"$phongboost" "1"	
	"$phongfresnelranges"	"[1.5 2.5 3]"
	"$phongalbedotint" "1"
}

