vertexlitgeneric
{

$basetexture "models\player\vad36l4d2/zoey_head"
$bumpmap "models\player\vad36l4d2/zoey_head_normal"
$phong 1
$phongboost 1
$phongexponent 5
$phongtint "[1 .85 .85]"
$phongfresnelranges "[.5 .85 30]"
$nodecal 1
$ambientocclusion 1
}
