VertexLitGeneric
{
	"$basetexture"	"models\weapons\v_models\hands\v_hands"
	"$bumpmap" "models\weapons\v_models\hands\v_hands_normal"
        "$phong" "1"
	"$phongboost" "0.5"
	"$phongfresnelranges" "[0.5 0.5 0.6]"
	"$phongexponent" "15"
	"$phongalbedotint" "1"	
}



