"VertexlitGeneric"
{
	"$basetexture" "models\weapons\v_models\mp_443_retour\tundra_d"
        $bumpmap       "models\weapons\v_models\mp_443_retour\tundra_n"
    $phong                      1
    $phongboost                 0.48
    $phongfresnelranges         "[1 4 6]"
    $phongtint                  "[.8 .8 1]"	
}
