"VertexLitGeneric"
{
	"$basetexture" "models\player\spy\mask_medic"
//	"$bumpmap" "models/player/spy/spy_normal"
		"$basemapalphaphongmask" "1"
	
	"$phong" "1"
	"$phongboost" ".2"	
	"$phongexponent" "10"
	"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
	"$phongfresnelranges"	"[.7 15 20]"
	"$halflambert" "1"
	
	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"										// Boost for ambient cube component of rim lighting

	// Cloaking
	"$cloakPassEnabled" "1"
	"$cloakColorTint" "[0.4 0.5 1]"
	"Proxies"
	{
		"spy_invis"
		{
		}
		"AnimatedTexture"
		{
			"animatedtexturevar" "$detail"
			"animatedtextureframenumvar" "$detailframe"
			"animatedtextureframerate" 30
		}

	}
}
