"VertexlitGeneric"
{
	"$baseTexture"				"models\weapons\c_items\c_boston_basher"

	"$phong"					"1"
	"$basemapalphaphongmask"	"1"
	"$phongexponent"			"25"
	"$phongboost"				"3"
	"$phongfresnelranges"		"[0.8 1.3 1.8]"
	"$lightwarptexture"			"models\lightwarps\weapon_lightwarp"

	"$rimlight"					"1"
	"$rimlightexponent"			"30"
	"$rimlightboost"			"5"

	"$glowcolor"				"1"

	"$cloakPassEnabled"			"1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar"			"$glowcolor"
		}
		"Equals"
		{
			"srcVar1"			"$glowcolor"
			"resultVar"			"$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"			"$glowcolor"
			"resultVar"			"$color2"
		}
	}
}
