"VertexLitGeneric"
{
     "$basetexture" "models\weapons\v_models\cz805\eotech_diff.vtf"
     "$bumpmap" "models\weapons\v_models\cz805\eotech_bump.vtf"

     "$envmaptint" "[0.1 0.1 0.1]"
     "$normalmapalphaenvmapmask" 1
     "$envmapfresnel" "0.7"

     "$phong" 1

     "$phongexponent" 30
     "$phongboost" 6
     "$phongfresnelranges" "[0.1 0.5 1.1]"
     "$phongalbedotint" "1"
     "$phongalbedoboost" "38"

     "$rimlight" "1"
     "$rimlightexponent" "88"
     "$rimlightboost""0.5"
     "$rimmask" "1"
}