"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\cz805\cz805"
	"$bumpmap" "models\weapons\v_models\cz805\normals"
	"$nocull"	"1"

	"$normalmapalphaenvmapmask" "1"
	"$envmaptint" "[.1 .1 .1]"
	"$envmapcontrast" ".4"
	
	"$phong" 	"1"
	"$phongexponent" 	"24"
	"$phongboost"	 "3"
	"$phongfresnelranges" "[0.25 0.75  0.3]"
	"$phongexponenttexture" "models\weapons\cz805\cz805_exp"
	"$phongalbedotint" "1"
	"$nocull" "1"
}

