"Vertexlitgeneric"
{
	"$basetexture""models\weapons\v_models\cz805\AFG"
	"$bumpmap" "models\weapons\v_models\cz805\AFG_n"
	"$phongexponenttexture" "models\weapons\v_models\cz805\AFG_s"
	//random parameters
		$normalmapalphaenvmapmask	1
		$normalmapalphaphongmask	1
		$ambientocclusion			1 
		$nocull						1
		
		//env maps
		$envmap						env_cubemap
		$envmaptint					"[ 0.05 0.05 0.05 ]"
		$envmapfresnel				1
		
		//phong
		$phong						1
		$phongboost					0.95
		$phongfresnelranges			"[ 2.4 1.3 3.0 ]"
		$phongtint					"[ 0.9 0.9 1 ]"
		$phongalbedotint			1
		$phongalbedoboost			20
		
		//rimlight
		$rimlight					1
		$rimlightexponent			60
		$rimlightboost				0.5
		$rimmask					1
}