"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\cz805\shell"
	"$bumpmap"	"models\weapons\v_models\cz805\shell_n"
	"$basemapalphaphongmask" 	"1"
	"$phong" 			"1"
	"$phongexponent" 		"50"
	"$phongboost" 			"5"
	"$phongfresnelranges"		"[0.5 1.5 3.0]"//"[0.1 0.4 .8]"
	"$halflambert"			"1"

}